About This Game Dreadnought is about one thing: team-based, capital ship combat. It’s a free-to-play shooter that puts you at the center of battles in space and above the surfaces of colonies across the solar system.But it’s not just you and your guns against the world. You have your teammates—outlaw captains like yourself—and a range of ballistic weaponry, Goliath nuclear torpedoes, and long-range Tesla cannons to fill out your earth-shaking arsenal.Combat in Dreadnought takes place at a deliberate pace, giving you just enough time to react to an ever-changing battlefield. During each match, you’ll be able to respawn as a different vessel and switch up your strategy—all while the opposing team does the same.Winning isn’t just about cannons, missiles, and torpedoes. Each vessel is equipped with an energy management system that gives your crew the ability to activate shields, boost engine power, and amplify weapon damage. Using this energy wisely is key to coming out on top. Every battle gives you Credits and XP, which you can spend to unlock a range of ships, weapons, and modules.Fly ships from 3 manufacturers – The tough and rugged Jupiter Arms, the solid and bulky Akula Vektor, and the sleek and ethereal Oberon."Have you tried Dreadnought? Best free game out there. Graphics are awesome, kinda feels like I'm stealing by playing this one" - JPanman"Boom. Straight facts right here! Dreadnought is awesome, free to play, and not pay to win! " - @Elite_CR"At first i didn't think I'd EVER like the corvette ships... turns out, they're a whole lotta fun! Dreadnought is a blast (pun intended)" - @TrashPandaGrr" I'm here to say that Dreadnought, the free to play large spaceship biffing game, is fun as hell and very pretty " - @badthingsliker"So very proud to represent Dreadnought! Every time I get online and interact with the amazing community they have, I am reminded how lucky I am!" - MTNrhyno Fight in 8v8 matches – Unleash your guns alongside friends—or complete strangers. Command your own capital ships – Over 70 vessels across 5 specialized classes. Outwit opponents – Maneuver your ship up, down, and across vast battlefields. Adapt and conquer – Respawn in different ships and loadouts during matches. Create the perfect loadout – Equip weapons, modules, and more. Choose from thousands of combinations. Customize your ships – Look more colorful in victory—and defeat. Personalize your captain – Suit up in a wide range of unique outlaw apparel. Mix up the battlefield – Play classic game modes like Team Deathmatch, Onslaught, and Conquest. Advance your rank – Gain experience to unlock more advanced ships and modules. New ships – We will keep adding more ships across all 3 ship manufacturers New maps – More space and terrestrial battle arenas are coming in the future More game modes – Havoc and co-op PvE missions are on the horizon! Daily login bonuses – Play often to get rewards Prestige system – Rise from fresh-faced rookie to veteran outlaw Crew progression – Level up your officers with specialized skills Community events - Take part in limited-time events for special rewards Additional languages – Coming soon More to come – Stay tuned! Battles are never pay-to-win. You can’t “buy power” for your ship—just items to customize its appearance. We deploy game updates and quality-of-life improvements at least every 2 months. We also regularly release new content for the in-game market. We listen: tell us what you think about the game (and what you’d like to see in the future) in our community forums!The beta test period for Dreadnought has ended. All players are required to have a Steam account and complete a quick, one-time accounting linking process.Please note: if you participated in the beta, all progress and balances you have achieved will remain intact. Thank you for playing!Add us to your Steam wish list to be informed when Dreadnought launches and follow us to receive updates on ongoing development. 7aa9394dea Title: DreadnoughtGenre: Action, Free to Play, Massively MultiplayerDeveloper:Six Foot, YAGERPublisher:Grey BoxRelease Date: 14 Oct, 2018 Dreadnought Download] [serial Number] Lunar New Year XP Event: Enjoy Bonus XP, new Market items, and gifts from January 31st until February 11th!Once every year all of Sinley Bay comes together to celebrate a new lunar cycle, a tradition held since before humanity left its place on Earth to colonize the stars. Captains toast to good luck and fortune in the coming year while collecting some extra experience on the field of battle. Enjoy Bonus XP - battle rewards have been supercharged! From January 31st until February 11th XP rewards from in-game events and end-of-game bonuses for both Ship XP and Free XP are increased. Even better, all your Battle Bonus and Elite Status bonuses will benefit from this boost too!As a special bonus, all players who log in on February 4th will be granted 7-Days Elite Status! This reward will be gifted to eligible players later that same week, and does not begin counting down until they next log in to Dreadnought.Hildisvini Emblem will be FREE in the Market during this event! Navigate to the Featured tab of the in-game Market to acquire it and other discounts! New items celebrating the Lunar New Year and heralding the end of winter have arrived too.The Lunar New Year Bonus XP Event will take place at the conclusion of maintenance on January 31st for both PC and PS4. Downtime is set to take place from 2:00 PM - 3:30 PM CT. During this downtime we will also be delivering a hotfix for both platforms: on PC we will be addressing the Corvette’s Armor Amp module, and on PS4 releasing the hotfix to player-reported critical issues delivered to PC on 1/24 (including the Armor Amp balance change). We are reducing the active duration of Corvette Armor Amp from 15 seconds to 5 seconds at all tiers.Our team will continue monitoring player feedback and make additional improvements as needed. Look forward to our next game update later in February!. Dev Blog: 'Command The Colossal' Combat Balance: Greetings! I’m Matt Witter, a senior designer at Six Foot. I wanted to introduce myself, share a few upcoming balance changes and give everyone a bit of insight into how we approach combat balance within Dreadnought.Combat balancing is best accomplished by making data-driven decisions, then implementing those decisions in a clean, methodical way. You don’t want to approach it haphazardly—like a bull in a fine china shop. This can create an unbalanced system with long-lasting negative effects on a game’s balance, economy and progression. For Dreadnought’s combat, our goal is to have a system that offers counterplay (where one strategy can effectively counter another) and makes sure that no one strategy becomes the “winning” strategy. This can be a fine line to walk as we strive to offer a range of ship loadout options and minimize the chance that you’ll make a bad loadout choice.Any change to the combat system takes a variety of data and factors into account. For example, take officer briefings. Issues are generally discovered via our QA team, in our internal playtests or by our amazing community. We start by collecting data on the officer briefing to identify problems. Is it too strong? Too weak? Does it encourage a negative playstyle? Some data points that we collect about an officer briefing might include how many players use it, what modules it’s used with, and the average win rate and score of players who use it (to name a few). From there, we can begin to determine if the officer briefing is balanced—or if it needs more work.Now for a more specific example: the “heal ball.” We dubbed this strategy after noticing that it was possible to use a combination of modules and officer briefings to create endless health and energy regen. After diving into our data, we discovered that a core piece of this problem stemmed from an officer briefing called Adrenaline Shot. In combination with other healing modules, Adrenaline Shot could make tactical cruisers extremely hard to defeat. To stay competitive, a player on the receiving end of an opponent’s heal ball had no choice but to create their own. Our goal in this situation was not to prevent the heal ball strategy, but to reduce its effectiveness—and ensure that other strategies could adequately counter it.This brings me to some of the changes that you’ll see very soon. After looking at Adrenaline Shot, we sat down and discussed other officer briefings, how balanced they were as well as the roles we wanted them to play. The first thing we found was that some officer briefings had values that varied across ships. One example is Desperate Measures. We noticed that some ships activated this officer briefing at 50% remaining health, while others saw it activate all the way down at 12%. With the Command the Colossal update, this officer briefing will fire at 25% for all ships. We look forward to bringing similar changes to Survival Instinct, Get My Good Side and Nerves of Steel.We also found a few officer briefings that did not create the intended gameplay experience. Tip the Scales is a prime example. Our data indicated that players rarely used this briefing, which we realized didn’t complement any ship loadout in a meaningful way—so we’ve added Last Resort in its place. Last Resort will activate when your ship reaches 0 energy. While active, you’ll receive a 15% reduced reload time and a 10% boost to your rate of fire. However, these bonuses go away once you gain 1 point of energy. Overall, we think this change will encourage a more tactical playstyle, and in combination with other briefings and modules, it will present an interesting option when building your ship loadouts.As you might expect, we’re very excited as we progress toward Steam. We have a lot in the works for Dreadnought that we’ll discuss down the road, like better defining the roles of individual ships by adjusting their movement and weapon properties. Several of the weapon ranges have been adjusted with the Command the Colossal update. This is a small design step in our larger plan that will be rolling out across several updates. Our goal is to *further* define roles and play styles *offered by your ship selection* As you increase in tier these play styles and roles will be more critical to your success on the battlefield.There are plenty of balance changes coming to the game with our launch on Steam, and we hope that you’re as excited as we are. Our team is always listening, and we cannot wait to get your feedback once the game is live. Until next time!. New UI Livestream + Developer Progress Update: June's Monthly Upload show was jam-packed with awesome previews as we pried our UI/UX Manager Matt Giffels away from his desk long enough to show off the amazing new user interface coming to Dreadnought!If you missed the livestream (first of all, follow twitch.tv/dreadnought so that doesn't happen again :P) here's the VOD!https://youtu.be/jJIZg3NTHAgAnd if that wasn't enough of a tease for what's coming soon to Dreadnought, Game Director Mike Donatelli published his State of the Game for May. In it, he talks about all of the hard work and effort the dev team is putting into our updates leading to Steam launch and beyond. Read the full post below!__________________________________________________________________. Developer FAQ with Matt Tobiason (12/14/18): Lead Game Designer Matt Tobiason answers some of the most common questions about Dreadnought’s recent game update and plans for what’s coming up next!Q: There were a lot of changes made to energy in the recent patch. Why is that, and what are you hoping changes in the meta?. Dreadnought on Steam FAQ: What does it mean to “go to Steam”?. Command the Colossal FAQ: With the launch of the Command the Colossal update imminent, here's some answers to common questions we anticipate regarding Dreadnought's upcoming maintenance and release. Maintenance & Updating. Tune in to our Monthly Upload live show tomorrow @ 1 PM CT: Join Kyle "PenguinRage" Stephenson and the devs of Dreadnought for our monthly livestream! We'll talk about the next big update coming later this month, recap our first weeks after launch, and chat with the faces behind the game.Tune in here on the Steam Store page or on Twitch[www.twitch.tv] at 1:00 PM CT!. PC Game Update 1.12.1 Patch Notes: 1.12.1 introduces bug fixes and balances changes based on community feedback! Interested in getting a jump-start on Steam launch? Join us this weekend 5/24 - 5/29 for our Bonus XP event! Play in any game mode to earn additional Ship XP and Free XP. Even better, all your Battle Bonus and Elite Status bonuses will benefit from this boost too!Download for free now at http://www.dreadnought.com!General. Introducing Retrofits: Retrofits: a new way to customize your ships. Prepare to battle—and to look good doing it.Hello again, folks.As we near the Steam launch on PC and the code merge with PS4, we want to provide even more transparency with fun things that are in development. The next major element we want to share are Retrofits.What are Retrofits?In short, Retrofits give you the ability to change the geometry of your ship.So, how is this different from a Hero Ship? Let’s compare:Hero Ships:
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Updated: Mar 15, 2020
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